| Un carré, une surface, une place, un volume, le temps : TimesSquare. Un projet utilisant des webcams placées à New York, Manhattan, Times Square. 8 webcams surveillent une place. Dans cet espace, nous avons la possibilité de visionner en temps réel des circulations : les passants, les voitures, les modifications du paysage, ... Square the time...

A square, a surface, a place, a volume, a time: TimesSquare. A project using webcams placed in New York, Manhattan, Times Square. 8 Webcams survey a square. In this space, we have the possibility of viewing traffic in real time: people, cars, landscape modifications,... Square the time...

Temps réel et son / Real time and sound :


Exposition / Exhibition :

Artronica 21-25/11/2005, Bogota Colombie
Un cuadrado, una superficie, un lugar, un volumen, el tiempo... Ocho webcams vigilan Times Square, el emblemático sitio de Nueva York en pleno corazón de Manhattan. Gracias a ellas tenemos la posibilidad de visualizar circulaciones en tiempo real: las gentes que pasan, los carros, los cambios del paisaje… “ Square the time…”

3D Interfaces: Physicality of the Virtual World
Curated by Matt, Opened on Apr 25, 2005
This exhibit highlights net art that uses three-dimensional interfaces to force its audience into exploring the work as if it were an actual physical environment. Since the internet currently tends to be viewed as a 2D space, forcing the audience into a third dimension often requires them to adopt an entirely different type of logic in order to fully view the piece. Abandoning tried and true two dimensional interfaces, these pieces force the audience to learn a new way to interact. As with any piece of art, the medium and the content together form the art. The interaction required for a piece of three-dimensional net art is what this exhibit celebrates. The added freedom of exploration in three dimensions is something to be aware of while viewing these pieces. Also note the relations between the physical and virtual world that are highlighted by three-dimensional interaction.
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TimesSquare By Reynald Drouhin
Webcams are a familiar staple of the internet as well as net art. At its most basic level, TimesSquare presents the viewer with eight different webcams set up around Times Square in New York City. The interesting element to this piece, however, is that six of these are pasted onto the surface of a cube which the viewer can rotate as he/she likes. Each time a surface of the cube is updated it is a different webcam. The result is that the audience really feels lost in exploring an urban environment. 
Lost Time
Curated by Nick, Opened on Apr 06, 2005
Being the time of the season that it is, one special day always creeps around that catches me off guard. Simply put, we call it Daylight Savings Time. For the longest time, I've been fascinated by this day, mainly because it takes what we've been used to the for past 6 months and smashes it to the ground. Where does this mystery hour disappear to or get added from? Why do we collectively ignore an hour of passing time or welcome an extra one? Shouldn't we just adjust our 24 hour clocks to accommodate the extra bit of time accummulated by the Earth's orbit? It seems a bit unnecessary now that we are in the midst of the computer age, to halt and edit our lives for some farmers that now make genetically altered food. (probably...) With this idea in mind, I decided to discover the way that time is represented in netart pieces, and different ways that we can approach the idea of time. Why do we assign digits to passing life? Is it possible to understand the passing of time without the use of digits?
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TimesSquare By Reynald Drouhin
TimesSquare is a piece that places 8 webcams around New York city and they exploits the time in which they were recorded, resulting in a splurge of images on video. I believe that this piece demonstrates that at any point in the world, something live is happening; there is always activity. There is no point that there is calm throughout the planet, which is all a result of time that passes and how we record it.

Field of Vision: New York
The Lab Gallery, New York USA
13-18 September 2004
501 Lexington Avenue, New York, NY 10017

Field of Vision is a series of events by DIGITAL ART PROJECTS with research funding assistance from the Faculty of Art and Design, University of Hertfordshire / UK

Presse / Press :
2003
TimesSquare in Ec/arts n°3
http://www.ecarts.org/

Télécharger / Download > pdf

Remerciements à / Thanks to :
Marika Dermineur, Samuel Morel, Willy Whip
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